06/01/2018 |
Q4-W10 1 Mile Run Benchmark #2 |
1 Mile Run for time
- 2 laps around the school campus course |
21m 31s Performed as RX |
06/01/2018 |
Q4-W5 - JUMP ROPE BENCHMARK #4 |
2 MINUTE JUMP ROPE BENCHMARK TEST
For 2 mins you will jump rope to achieve as many reps as possible
Once you have completed your 2 minutes, log your reps online and with Mr. V. |
30 reps Performed as RX |
06/01/2018 |
Q4-W2 - DEADLIFT BENCHMARK #4 |
Determine your 4th Quarter 1-Rep Max
Perform one warm-up set:
1 Rep Max X .30 - 8 Reps
Incrementally work your way up to your max weight performing no more than 2 reps per weight
When ready, Mr. Valentino must validate your max lift.
Log new 1-Rep Max online and with Mr. V |
155lb lbs Performed as RX |
06/01/2018 |
Q4-W7 - LONG JUMP BENCHMARK #4 |
The athlete stands behind a line marked on the ground with feet slightly apart. A two foot take-off and landing is used, with swinging of the arms and bending of the knees to provide forward drive. The subject attempts to jump as far as possible, landing on both feet without falling backwards. Three attempts are allowed. The purpose is to measure the explosive power of the legs.
Measure in total inches!
|
0.30 mi Performed as RX |
05/25/2018 |
Q4-W9 - PAINT AGILITY BENCHMARK #4 |
Paint Agility Benchmark
Using the four corners of the lines that make up the paint in basketball, you will be testing your agility.
Starting on the baseline right corner you will:
1. Sprint forward to the right corner of the foul line
2. Slide to the left corner of the foul line
3. Backpeddle back to the left corner of the baseline
4. Sidestep to the right corner of the baseline
5. Run diagonal to the left corner of the foul line
6. Sidestep to the right corner of the foul line
7. Backpeddle diagonally to the left corner of the baseline.
8. Sidestep to the right corner of the baseline.
You will be timed, round to the nearest tenth of a second.
Log in Miles rounded to the tenth. |
1.00 mi Performed as RX |